Showing posts with label XNA. Show all posts
Showing posts with label XNA. Show all posts

Tuesday, August 07, 2007

Congratulations to the Dream-Build-Play Winnners......








The judges have weighed in and the final round of judging has concluded.
In a surprise outcome, 4 offers to publish on Xbox LIVE Arcade are being
extended – all 4 First Place and Second Place winners now have a
chance to sign publishing agreements with Xbox LIVE Arcade!
Congratulations to the creators of Blazing Birds, The Dishwasher:
Dead Samurai, Gravitron Ultra and Yo Ho Kablammo! on their
placement and exciting opportunity. Congratulations as well to the
16 other winners placing Third in Dream-Build-Play!

Thursday, July 05, 2007

Gamefest Unplugged (Europe) 2007 Microsoft Presentations Now Available

Slides from Microsoft-sponsored presentations at the 2007 Gamefest Unplugged Conference, held in Reading, England, are now available. Selected slide decks from all tracks (Graphics, System, Producer, Audio) are available for download.

Gamefest Unplugged (Europe) 2007 Microsoft Presentations.


Monday, July 02, 2007

XNA Game Studio Express 1.0 Refresh Now Available!

The XNA Team is proud to announce the availability of XNA Game Studio Express 1.0 Refresh. This release is an update to the 1.0 product which contains improved functionality along with new features. Check out exciting new features such as Bitmap Based Fonts, 3D Audio, Windows Vista support, Game Packaging and more! 
For additional setup information and known issues, please read the XNA Game Studio Express 1.0 Refresh ReadMe.

Download XNA Game Studio Express 1.0 Refresh

Sunday, May 07, 2006

Microsoft XNA March 2006 DVD!

Attendees of the Game Developers Conference 2006 received copies of the Microsoft XNA March 2006 DVD featuring the first pre-release of Microsoft XNA Build. Microsoft XNA Build is a tool and set of technologies which will help game studios manage the growing complexities of their game content builds.
In case you missed GDC this year and would like to browse the DVD, they've created a Web version. click below
Didn't make it to GDC? Click here to view an online version of the XNA DVD distributed to conference attendees.

XNA beta version launched!

Microsoft® XNA™ Build is a tool and set of technologies which will help game studios manage the growing complexities of their game content builds. The first pre-release of XNA Build is now available for download. We invite you to install this pre-release into a non-production environment to learn more about how XNA Build will reduce development complexities.
Download the XNA Build March 2006 CTP.
View the XNA Overview presentation which introduces XNA Build.
View the XNA Build Advanced presentation.
Visit the XNA Build Forum.